Collection of mostly command line tools / PHP scripts. Somewhat out of date.

⌈⌋ branch:  scripts + snippets


Check-in [f99254a9be]

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Overview
Comment:Add global options for subframes, [pace] and custom _rotate handler.
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1: f99254a9be15383c429e2df1f4420a25df2a5700
User & Date: mario 2022-10-05 15:34:29
Context
2022-10-05
18:03
float(delay) cast for im check-in: 6489cd92f6 user: mario tags: trunk
15:34
Add global options for subframes, [pace] and custom _rotate handler. check-in: f99254a9be user: mario tags: trunk
07:15
Add @animate_with_values decorator for animate_style at least (nobody is ever going to engage this, but it's a "cheap" feature). Fix iteration range (0.0……1.0) by limiting on (frames - 1). Also introduce deco graphics for options dialog. check-in: e2ba243817 user: mario tags: trunk
Changes
Hide Diffs Unified Diffs Ignore Whitespace Patch

Changes to inkscape/export_gif.inx.

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<?xml version="1.0" encoding="UTF-8"?>
<inkscape-extension xmlns="http://www.inkscape.org/namespace/inkscape/extension">
  <name>GIF slideshow</name>
  <description>Export and combine layers as animation using ImageMagick</description>
  <!--<schema:softwareVersion xmlns:schema="https://schema.org/">0.9</schema:softwareVersion>-->
  <category>Export</category>
  <id>org.include-once.inkscape.export-gif</id>
  <dependency type="executable" location="inx">export_gif.py</dependency>
  <label appearance="header">Export and combine layers as animation using ImageMagick</label>
  <param name="file" type="path" mode="file" gui-description="Output filename" gui-text="Target GIF filename">~/anim.gif</param>
  <param name="mode" type="optiongroup" appearance="combo" gui-description="There's different backends to assemble the GIF. Pillow also works on Windows without convert.exe installed. The JavaScript mode embeds some code, does not actually generate a GIF output file." gui-text="Conversion mode">
    <option value="PNG→ImageMagick (better quality)">PNG→ImageMagick (better quality)</option>




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<?xml version="1.0" encoding="UTF-8"?>
<inkscape-extension xmlns="http://www.inkscape.org/namespace/inkscape/extension">
  <name>GIF slideshow</name>
  <description>Export and combine layers as animation using ImageMagick</description>
  <!--<schema:softwareVersion xmlns:schema="https://schema.org/">1.0-rc1</schema:softwareVersion>-->
  <category>Export</category>
  <id>org.include-once.inkscape.export-gif</id>
  <dependency type="executable" location="inx">export_gif.py</dependency>
  <label appearance="header">Export and combine layers as animation using ImageMagick</label>
  <param name="file" type="path" mode="file" gui-description="Output filename" gui-text="Target GIF filename">~/anim.gif</param>
  <param name="mode" type="optiongroup" appearance="combo" gui-description="There's different backends to assemble the GIF. Pillow also works on Windows without convert.exe installed. The JavaScript mode embeds some code, does not actually generate a GIF output file." gui-text="Conversion mode">
    <option value="PNG→ImageMagick (better quality)">PNG→ImageMagick (better quality)</option>
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    <page name="System" gui-text="System">
      <param name="preview" type="bool" mode="checkbox" gui-description="Should bring up default image viewer on resulting GIF (via xdg-open, or start… on Windows)" gui-text="Preview result file">false</param>
      <param name="keep_tmp" type="bool" mode="checkbox" gui-description="Will retain the frame PNGs in the fixed directory /tmp/inkscape.export_gif/" gui-text="Keep temporary files">false</param>
      <param name="reload_svg" type="bool" mode="checkbox" gui-description="Averts the warning popup of lacking result data. But is quite redundant for this tool. And should only be enabled if it's becoming too obnoxious." gui-text="Reload SVG in Inkscape">false</param>
    </page>
    <page name="Animation" gui-text="Animation">
      <param name="subframes" type="int" min="0" max="100" precision="1" gui-description="Can be overridden per [animate=25] or [steps=25] in layer label." gui-text="Subframes per ❮animation❯ slide">5</param>


      <param name="no_pace" type="bool" mode="checkbox" gui-description="Ignore begin=, dur=, and any calcMode= when [pace] or [smooth] flags in [animate] layer. Just run all animations across the alloted slide delay." gui-text="Ignore [pace] label, ignore timing information">false</param>
    </page>
    <page name="Help" gui-text="Help">
      <label>Layer labels (Ctrl+Shift+L, double click) can specify additional options:</label>
      <label>🞂 [fixed] for very permanent foreground layer</label>
      <label>🞂 [background] for sticky background images</label>
      <label>🞂 [merge] enjoins partial layers, [exclude] skips one</label>
      <label>🞂 [animate=10] generates ❮animate*❯ subframes, opt: [pace] timing</label>
      <label appearance="url">https://fossil.include-once.org/scripts/wiki/inkscape</label>
    </page>
  </param>
  <effect needs-live-preview="false">
    <object-type>all</object-type>
    <effects-menu>
      <submenu name="Export"/>







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    <page name="System" gui-text="System">
      <param name="preview" type="bool" mode="checkbox" gui-description="Should bring up default image viewer on resulting GIF (via xdg-open, or start… on Windows)" gui-text="Preview result file">false</param>
      <param name="keep_tmp" type="bool" mode="checkbox" gui-description="Will retain the frame PNGs in the fixed directory /tmp/inkscape.export_gif/" gui-text="Keep temporary files">false</param>
      <param name="reload_svg" type="bool" mode="checkbox" gui-description="Averts the warning popup of lacking result data. But is quite redundant for this tool. And should only be enabled if it's becoming too obnoxious." gui-text="Reload SVG in Inkscape">false</param>
    </page>
    <page name="Animation" gui-text="Animation">
      <param name="subframes" type="int" min="0" max="100" precision="1" gui-description="Can be overridden per [animate=25] or [steps=25] in layer label." gui-text="Subframes per ❮animation❯ slide">5</param>
      <param name="a_rotate" type="bool" mode="checkbox" gui-description="Actually works better than tweening, and allows for &gt;90° rotations without collapsing the matrix. OTOH the inkex method might handle positioning better." gui-text="Use simpler rotate() handler">true</param>
      <param name="all_anim" type="bool" mode="checkbox" gui-description="Makes [animate] tags redundant, at the expense of longer processing times; and repeat runs for background layers." gui-text="Engage whenever SVG animate instructions are present">false</param>
      <param name="all_pace" type="bool" mode="checkbox" gui-description="Honor begin=, dur=, and some calcMode= settings, for pacing or delayed timing. Otherwise individual layers can be marked with [pace] or [smooth] in addition to [animate]. Else animations run/stretch across the alloted delay time for a slide." gui-text="Honor timing information for all slides">false</param>
    </page>
    <page name="Help" gui-text="Help">
      <label>Layer labels (Ctrl+Shift+L, double click) can specify additional options:</label>
      <label>🞂 [fixed] for very permanent foreground layer</label>
      <label>🞂 [background] for sticky background images</label>
      <label>🞂 [merge] enjoins partial layers; and [exclude] skips them</label>
      <label>🞂 [animate=10] generates ❮animate*❯ subframes, flag: [pace] timing</label>
      <label appearance="url">https://fossil.include-once.org/scripts/wiki/inkscape</label>
    </page>
  </param>
  <effect needs-live-preview="false">
    <object-type>all</object-type>
    <effects-menu>
      <submenu name="Export"/>
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        pars.add_argument("-"+"-extra", type=str, dest="extra", default="", help="Extra args")
        pars.add_argument("-"+"-extra2", type=str, dest="extra2", default="", help="Custom args")
        pars.add_argument("-"+"-background", type=inkex.Color, dest="background", default="0", help="Background color for transparent layers")
        pars.add_argument("-"+"-preview", type=inkex.Boolean, dest="preview", default=False, help="Preview result file")
        pars.add_argument("-"+"-keep_tmp", type=inkex.Boolean, dest="keep_tmp", default=False, help="Keep temporary files")
        pars.add_argument("-"+"-reload_svg", type=inkex.Boolean, dest="reload_svg", default=False, help="Reload SVG in Inkscape")
        pars.add_argument("-"+"-subframes", type=int, dest="subframes", default=5, help="Subframes per ❮animation❯ slide")


        pars.add_argument("-"+"-no_pace", type=inkex.Boolean, dest="no_pace", default=False, help="Ignore [pace] label, ignore timing information")
-->
</inkscape-extension>







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        pars.add_argument("-"+"-extra", type=str, dest="extra", default="", help="Extra args")
        pars.add_argument("-"+"-extra2", type=str, dest="extra2", default="", help="Custom args")
        pars.add_argument("-"+"-background", type=inkex.Color, dest="background", default="0", help="Background color for transparent layers")
        pars.add_argument("-"+"-preview", type=inkex.Boolean, dest="preview", default=False, help="Preview result file")
        pars.add_argument("-"+"-keep_tmp", type=inkex.Boolean, dest="keep_tmp", default=False, help="Keep temporary files")
        pars.add_argument("-"+"-reload_svg", type=inkex.Boolean, dest="reload_svg", default=False, help="Reload SVG in Inkscape")
        pars.add_argument("-"+"-subframes", type=int, dest="subframes", default=5, help="Subframes per ❮animation❯ slide")
        pars.add_argument("-"+"-a_rotate", type=inkex.Boolean, dest="a_rotate", default=True, help="Use simpler rotate() handler")
        pars.add_argument("-"+"-all_anim", type=inkex.Boolean, dest="all_anim", default=False, help="Engage whenever SVG animate instructions are present")
        pars.add_argument("-"+"-all_pace", type=inkex.Boolean, dest="all_pace", default=False, help="Honor timing information for all slides")
-->
</inkscape-extension>

Changes to inkscape/export_gif.py.

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#!/usr/bin/env python
# encoding: utf-8
# api: inkscape
##type: effect
# category: export
# title: GIF slideshow
# description: Export and combine layers as animation using ImageMagick
# id: org.include-once.inkscape.export-gif
# license: MITL
# version: 0.9
# state: beta
# depends: bin:inkscape (>= 1.1), bin:convert, python (>= 3.6), python:svgelements
# pylint: disable=line-too-long, missing-module-docstring, bad-whitespace
# config:
#    { name: file, type: file, mode: file, value: "~/anim.gif", description: "Target GIF filename", help: "Output filename" }
#    { name: mode, type: select, select: "PNG→ImageMagick (better quality)|SVG→ImageMagick (simple drawings)|PNG→Pillow (builtin - a bit faster)|JavaScript→SVG (embed anim code)", value: PNG+ImageMagick, description: Conversion mode, help: "There's different backends to assemble the GIF. Pillow also works on Windows without convert.exe installed. The JavaScript mode embeds some code, does not actually generate a GIF output file." }
#    { name: delay, type: float, value: 0.35, min: 0.01, max: 20, precision: 2, description: "Delay between slides (seconds)", "Can be overriden on a per-slide basis with [--delay=2.5]. Note that convert(1) usually uses »ticks« (*10ms), but this export_gif option is really in seconds." }
#    { name: loop, type: int, value: 0, description: "Loop limit (0 for endless)" }
#    [ hidden: 1, disabled: save_as, type: str, value: "0", description: used in saveas_gif.inx, note: "have to use `str` here, cause .inx `false` is not recognized for hidden attributes" ]
#    { xml: <image width="505" height="50">export_gif.svg</image> }
#    { name: notebook, type: notebook, value: system, description: "Additional flags and help" }
#    { category: ImageMagick, name: fuzz, type: select, select: "0%|5%|10%|20%|30%|50%", value: "10%", description: "Fuzzing/dither", help: "Detect similar colors for optimization" }
#    { category: ImageMagick, name: layers, type: select, select: "optimize|coalesce|compare-any|compare-clear|compare-overlay|composite|dispose|flatten|merge|mosaic|optimize-frame|optimize-plus|optimize-transparency|remove-dups|remove-zero|trim-bounds", value: "optimize", description: "Accumulation/combination of -layers", help: "Can influence optimization or layer combination. Specifically coalesce/merge are pre-interpreted by export_gif to produce accumulating slides." }
#    { category: ImageMagick, name: extra, type: select, select: "-quiet|-resize 640x360|-alpha background|-auto-gamma|-auto-level|-coalesce|-colors 64|-dither FloydSteinberg|-limit disk 1MB|-reverse|-monochrome|-transparent white", value: "", description: "Extra args", help: "Some default convert -args." }
#    { category: ImageMagick, name: extra2, type: str, value: "", description: "Custom args", help: "Specify additional convert(1) options." }
#    { category: ImageMagick, name: background, type: color, appearance: colorbutton, value: "0", description: "Background color for transparent layers", help: "Only works for SVG→ImageMagick option." }
#    { category: System, name: preview, type: bool, value: 0, description: "Preview result file", help: "Should bring up default image viewer on resulting GIF (via xdg-open, or start… on Windows)" }
#    { category: System, name: keep_tmp, type: bool, value: 0, description: "Keep temporary files", help: "Will retain the frame PNGs in the fixed directory /tmp/inkscape.export_gif/" }
#    { category: System, name: reload_svg, type: bool, value: 0, description: "Reload SVG in Inkscape", help: "Averts the warning popup of lacking result data. But is quite redundant for this tool. And should only be enabled if it's becoming too obnoxious." }
#    { category: Animation, name: subframes, type: int, value: 5, description: "Subframes per ❮animation❯ slide", help: "Can be overridden per [animate=25] or [steps=25] in layer label." }


#    { category: Animation, name: no_pace, type: bool, value: 0, description: "Ignore [pace] label, ignore timing information", help: "Ignore begin=, dur=, and any calcMode= when [pace] or [smooth] flags in [animate] layer. Just run all animations across the alloted slide delay." }
#    { category: Help, label: "Layer labels (Ctrl+Shift+L, double click) can specify additional options:" }
#    { category: Help, label: " 🞂 [fixed] for very permanent foreground layer" }
#    { category: Help, label: " 🞂 [background] for sticky background images" }
#    { category: Help, label: " 🞂 [merge] enjoins partial layers, [exclude] skips one" }
#    { category: Help, label: " 🞂 [animate=10] generates ❮animate*❯ subframes, opt: [pace] timing" }
#    { category: Help, label: " 🞂 [--delay=2.5] resets ImageMagick option (delay also for Pillow)",
#    { category: Help, label: $help, appearance: url }
# inx-export: .gif, image/gif, GIF slideshow (*.gif), Graphics Interchange Format 98a
# architecture: all
# pack: export_gif.py, *.inx, pmd2inks, animate_yo.py, LICENSE=/usr/share/doc/inkscape-export-gif/copyright
# format: off
# author: mario#include-once:org
# url: https://inkscape.org/~culturaljuice/★export_gif
# help: https://fossil.include-once.org/scripts/wiki/inkscape
# orig: Xavi, https://github.com/jespino/inkscape-export-layers
#
# Generates a GIF slideshow from image layers ☰  (Shift+Ctrl+L). The menu









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#!/usr/bin/env python
# encoding: utf-8
# api: inkscape
##type: effect
# category: export
# title: GIF slideshow
# description: Export and combine layers as animation using ImageMagick
# id: org.include-once.inkscape.export-gif
# license: MITL
# version: 1.0-rc1
# state: beta
# depends: bin:inkscape (>= 1.1), bin:convert, python (>= 3.6), python:svgelements
# pylint: disable=line-too-long, missing-module-docstring, bad-whitespace
# config:
#    { name: file, type: file, mode: file, value: "~/anim.gif", description: "Target GIF filename", help: "Output filename" }
#    { name: mode, type: select, select: "PNG→ImageMagick (better quality)|SVG→ImageMagick (simple drawings)|PNG→Pillow (builtin - a bit faster)|JavaScript→SVG (embed anim code)", value: PNG+ImageMagick, description: Conversion mode, help: "There's different backends to assemble the GIF. Pillow also works on Windows without convert.exe installed. The JavaScript mode embeds some code, does not actually generate a GIF output file." }
#    { name: delay, type: float, value: 0.35, min: 0.01, max: 20, precision: 2, description: "Delay between slides (seconds)", "Can be overriden on a per-slide basis with [--delay=2.5]. Note that convert(1) usually uses »ticks« (*10ms), but this export_gif option is really in seconds." }
#    { name: loop, type: int, value: 0, description: "Loop limit (0 for endless)" }
#    [ hidden: 1, disabled: save_as, type: str, value: "0", description: used in saveas_gif.inx, note: "have to use `str` here, cause .inx `false` is not recognized for hidden attributes" ]
#    { xml: <image width="505" height="50">export_gif.svg</image> }
#    { name: notebook, type: notebook, value: system, description: "Additional flags and help" }
#    { category: ImageMagick, name: fuzz, type: select, select: "0%|5%|10%|20%|30%|50%", value: "10%", description: "Fuzzing/dither", help: "Detect similar colors for optimization" }
#    { category: ImageMagick, name: layers, type: select, select: "optimize|coalesce|compare-any|compare-clear|compare-overlay|composite|dispose|flatten|merge|mosaic|optimize-frame|optimize-plus|optimize-transparency|remove-dups|remove-zero|trim-bounds", value: "optimize", description: "Accumulation/combination of -layers", help: "Can influence optimization or layer combination. Specifically coalesce/merge are pre-interpreted by export_gif to produce accumulating slides." }
#    { category: ImageMagick, name: extra, type: select, select: "-quiet|-resize 640x360|-alpha background|-auto-gamma|-auto-level|-coalesce|-colors 64|-dither FloydSteinberg|-limit disk 1MB|-reverse|-monochrome|-transparent white", value: "", description: "Extra args", help: "Some default convert -args." }
#    { category: ImageMagick, name: extra2, type: str, value: "", description: "Custom args", help: "Specify additional convert(1) options." }
#    { category: ImageMagick, name: background, type: color, appearance: colorbutton, value: "0", description: "Background color for transparent layers", help: "Only works for SVG→ImageMagick option." }
#    { category: System, name: preview, type: bool, value: 0, description: "Preview result file", help: "Should bring up default image viewer on resulting GIF (via xdg-open, or start… on Windows)" }
#    { category: System, name: keep_tmp, type: bool, value: 0, description: "Keep temporary files", help: "Will retain the frame PNGs in the fixed directory /tmp/inkscape.export_gif/" }
#    { category: System, name: reload_svg, type: bool, value: 0, description: "Reload SVG in Inkscape", help: "Averts the warning popup of lacking result data. But is quite redundant for this tool. And should only be enabled if it's becoming too obnoxious." }
#    { category: Animation, name: subframes, type: int, value: 5, description: "Subframes per ❮animation❯ slide", help: "Can be overridden per [animate=25] or [steps=25] in layer label." }
#    { category: Animation, name: a_rotate, type: bool, value: 1, description: "Use simpler rotate() handler", help: "Actually works better than tweening, and allows for >90° rotations without collapsing the matrix. OTOH the inkex method might handle positioning better." }
#    { category: Animation, name: all_anim, type: bool, value: 0, description: "Engage whenever SVG animate instructions are present", help: "Makes [animate] tags redundant, at the expense of longer processing times; and repeat runs for background layers." }
#    { category: Animation, name: all_pace, type: bool, value: 0, description: "Honor timing information for all slides", help: "Honor begin=, dur=, and some calcMode= settings, for pacing or delayed timing. Otherwise individual layers can be marked with [pace] or [smooth] in addition to [animate]. Else animations run/stretch across the alloted delay time for a slide." }
#    { category: Help, label: "Layer labels (Ctrl+Shift+L, double click) can specify additional options:" }
#    { category: Help, label: " 🞂 [fixed] for very permanent foreground layer" }
#    { category: Help, label: " 🞂 [background] for sticky background images" }
#    { category: Help, label: " 🞂 [merge] enjoins partial layers; and [exclude] skips them" }
#    { category: Help, label: " 🞂 [animate=10] generates ❮animate*❯ subframes, flag: [pace] timing" }
#    { category: Help, label: " 🞂 [--delay=2.5] resets ImageMagick option (delay also for Pillow)",
#    { category: Help, label: $help, appearance: url }
# inx-export: .gif, image/gif, GIF slideshow (*.gif), Graphics Interchange Format 98a
# architecture: all
# pack: export_gif.py, *.inx, pmd2inks, animate_yo.py, svgelements.py, export_gif.svg, LICENSE=/usr/share/doc/inkscape-export-gif/copyright
# format: off
# author: mario#include-once:org
# url: https://inkscape.org/~culturaljuice/★export_gif
# help: https://fossil.include-once.org/scripts/wiki/inkscape
# orig: Xavi, https://github.com/jespino/inkscape-export-layers
#
# Generates a GIF slideshow from image layers ☰  (Shift+Ctrl+L). The menu
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from argparse import Namespace
import re
import functools
import textwrap
import shlex
import math
import inkex




def convert_png(svg_path, output_path):
    """ Use the convenience wrapper (more likely referencing the current inkscape binary) """
    inkex.command.inkscape(
        svg_path, export_area_page=True, export_type="png",
        export_filename=output_path, #export_text_to_path=True,







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from argparse import Namespace
import re
import functools
import textwrap
import shlex
import math
import inkex
import inkex.tween
import inkex.transforms


def convert_png(svg_path, output_path):
    """ Use the convenience wrapper (more likely referencing the current inkscape binary) """
    inkex.command.inkscape(
        svg_path, export_area_page=True, export_type="png",
        export_filename=output_path, #export_text_to_path=True,
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        pars.add_argument("--extra", type=str, dest="extra", default="", help="Extra args")
        pars.add_argument("--extra2", type=str, dest="extra2", default="", help="Custom args")
        pars.add_argument("--background", type=inkex.Color, dest="background", default="0", help="Background color for transparent layers")
        pars.add_argument("--preview", type=inkex.Boolean, dest="preview", default=False, help="Preview result file")
        pars.add_argument("--keep_tmp", type=inkex.Boolean, dest="keep_tmp", default=False, help="Keep temporary files")
        pars.add_argument("--reload_svg", type=inkex.Boolean, dest="reload_svg", default=False, help="Reload SVG in Inkscape")
        pars.add_argument("--subframes", type=int, dest="subframes", default=5, help="Subframes per ❮animation❯ slide")


        pars.add_argument("--no_pace", type=inkex.Boolean, dest="no_pace", default=False, help="Ignore [pace] label, ignore timing information")
        # only used in saveas_gif.inx (but not export_gif.inx, else hidden argument would be populated from preferences.xml history)
        pars.add_argument("--save_as", type=bool, dest="save_as", default=False, help="used in saveas_gif.inx")

    def make_temp(self):
        """ separate temp directory for easier cleanup """
        self.tempdir = tempfile.gettempdir() + "/inkscape.export_gif"
        if not os.path.exists(self.tempdir):







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        pars.add_argument("--extra", type=str, dest="extra", default="", help="Extra args")
        pars.add_argument("--extra2", type=str, dest="extra2", default="", help="Custom args")
        pars.add_argument("--background", type=inkex.Color, dest="background", default="0", help="Background color for transparent layers")
        pars.add_argument("--preview", type=inkex.Boolean, dest="preview", default=False, help="Preview result file")
        pars.add_argument("--keep_tmp", type=inkex.Boolean, dest="keep_tmp", default=False, help="Keep temporary files")
        pars.add_argument("--reload_svg", type=inkex.Boolean, dest="reload_svg", default=False, help="Reload SVG in Inkscape")
        pars.add_argument("--subframes", type=int, dest="subframes", default=5, help="Subframes per ❮animation❯ slide")
        pars.add_argument("--a_rotate", type=inkex.Boolean, dest="a_rotate", default=True, help="Use simpler rotate() handler")
        pars.add_argument("--all_anim", type=inkex.Boolean, dest="all_anim", default=False, help="Test for SVG animate instructions to engage")
        pars.add_argument("--all_pace", type=inkex.Boolean, dest="all_pace", default=False, help="Honor timing information for all slides")
        # only used in saveas_gif.inx (but not export_gif.inx, else hidden argument would be populated from preferences.xml history)
        pars.add_argument("--save_as", type=bool, dest="save_as", default=False, help="used in saveas_gif.inx")

    def make_temp(self):
        """ separate temp directory for easier cleanup """
        self.tempdir = tempfile.gettempdir() + "/inkscape.export_gif"
        if not os.path.exists(self.tempdir):
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            if layer.is_sticky or up_until_mode:
                fixed_layers.append(layer.id)
            merge_layers = [
                follow.id for follow in layers[self.index+1:] if follow.do_merge
            ]

            if layer.animate:
                # produces multiple subframes
                anim = AnimationSteps(
                    parent = self, layer = layer,
                    svg = self.export_layers(dest="", show=[layer.id] + fixed_layers + merge_layers)
                )
                temp_files_args.extend(list(anim.steps()))
            else:







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            if layer.is_sticky or up_until_mode:
                fixed_layers.append(layer.id)
            merge_layers = [
                follow.id for follow in layers[self.index+1:] if follow.do_merge
            ]

            if layer.animate or self.is_animatable(layer):
                # produces multiple subframes
                anim = AnimationSteps(
                    parent = self, layer = layer,
                    svg = self.export_layers(dest="", show=[layer.id] + fixed_layers + merge_layers)
                )
                temp_files_args.extend(list(anim.steps()))
            else:
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        """ remove tmp files + dir, automatically invoked by base.run() """
        super().clean_up()
        if self.options.keep_tmp or not self.tempdir or not os.path.exists(self.tempdir):
            return
        for file_name in os.listdir(self.tempdir):
            os.unlink(self.tempdir + "/" + file_name)
        os.rmdir(self.tempdir)









    def export_layers(self, dest, show):
        """
        Export selected layers of SVG to the `dest` file. Implicitly converting if requested.
        :arg  str     dest:  path to export SVG or PNG file.
        :arg  list    show:  layers to show. each element is a string.
        """







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        """ remove tmp files + dir, automatically invoked by base.run() """
        super().clean_up()
        if self.options.keep_tmp or not self.tempdir or not os.path.exists(self.tempdir):
            return
        for file_name in os.listdir(self.tempdir):
            os.unlink(self.tempdir + "/" + file_name)
        os.rmdir(self.tempdir)

    def is_animatable(self, layer):
        """ Check for presence of <animate*> tags in current frame """
        if self.options.all_anim:
            if self.svg.xpath(f"""count(//svg:g[@id="{layer.id}"]//*[starts-with(local-name(),"animate")])"""): # `0.0` if none
                layer.animate = [str(self.options.subframes)]
                return True
        return False

    def export_layers(self, dest, show):
        """
        Export selected layers of SVG to the `dest` file. Implicitly converting if requested.
        :arg  str     dest:  path to export SVG or PNG file.
        :arg  list    show:  layers to show. each element is a string.
        """
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                1
            )
        )
        # return modified SVG tree
        inkex.base.SvgOutputMixin.save(self, self.options.output)

def animate_with_values(func):

    """ @decorator: unpack values= into to=, chain multiple apply() steps"""




    @functools.wraps(func)
    def wrapped(self, anim, **attrib):
        if "values" not in attrib:
            return func(self, anim, **attrib)

        # prepare multiple applicators, with keyTimes pre-mapped into indexable range
        values = re.split(r"\s*;\s*", attrib["values"])







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                1
            )
        )
        # return modified SVG tree
        inkex.base.SvgOutputMixin.save(self, self.options.output)

def animate_with_values(func):
    """
    Decorator: unpacks values=1;2;3 into to= invocation of chained apply() steps.
    The time= parameter is evenly split across partial applicators (the assumption
    being that pace() already coralls e.g. keyTimes= into linear intervals.
    (Has to be defined prior AnimationSteps.)
    """
    @functools.wraps(func)
    def wrapped(self, anim, **attrib):
        if "values" not in attrib:
            return func(self, anim, **attrib)

        # prepare multiple applicators, with keyTimes pre-mapped into indexable range
        values = re.split(r"\s*;\s*", attrib["values"])
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    doc: https://edutechwiki.unige.ch/en/Using_Inkscape_for_web_animation,
       https://wiki.inkscape.org/wiki/index.php/SVG_Animation
    """

    def __init__(self, parent, svg, layer):
        """ inherit from GifExport, and main layer loop """
        import inkex.tween # pylint: disable=unused-import, import-outside-toplevel, redefined-outer-name
        self.gif = parent
        self.svg = svg  # ← already a deepcopy
        self.layer = layer
        #raise Exception(layer.animate)

        self.frames = int(layer.animate[0]) if layer.animate and len(layer.animate) and re.match(r"^\d+$", layer.animate[0]) else self.gif.options.subframes


        self.delay = float(layer.args.get("delay", self.gif.options.delay))
        self.layer.args.update({
            "delay": self.delay / self.frames   # frame time split between animation steps
        })
        #raise Exception(self.frames)

    def steps(self):







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    doc: https://edutechwiki.unige.ch/en/Using_Inkscape_for_web_animation,
       https://wiki.inkscape.org/wiki/index.php/SVG_Animation
    """

    def __init__(self, parent, svg, layer):
        """ inherit from GifExport, and main layer loop """

        self.gif = parent
        self.svg = svg  # ← already a deepcopy
        self.layer = layer
        #raise Exception(layer.animate)
        if layer.animate and re.match(r"^\d+$", layer.animate[0]):
            self.frames = int(layer.animate[0])
        else:
            self.frames = self.gif.options.subframes
        self.delay = float(layer.args.get("delay", self.gif.options.delay))
        self.layer.args.update({
            "delay": self.delay / self.frames   # frame time split between animation steps
        })
        #raise Exception(self.frames)

    def steps(self):
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    @animate_with_values
    def animate_style(self, anim, attributeName, to, **attrib):
        """ <animate to="#000000" attributeName="fill" /> """
        target = self.get_target(anim)
        #self.adapt(target, css={attributeName: attrib["from"]})
        transformed = self.adapt(
            copy.deepcopy(target),
            css = { attributeName: to }
        )
        inter = inkex.tween.StyleInterpolator(target, transformed)

        def apply(time, target=target, tween=inter):
            self.adapt(target, css=tween.interpolate(time))

        return apply

    #@animate_with_values
    def animate_transform(self, anim, **attrib):
        """ <animateTransform to="360 0 40" attributeName="transform" /> """
        target = self.get_target(anim)
        _type = attrib.get("type", "translate")
        defaults = {
            "rotate": "0",
            "translate": "0 0",
            "scale": "1 1",
            "matrix": "0 0 0 0 0 0",
            "skewX": "0",
            "skewY": "0",
        }


        from inkex.transforms import Transform
        src = Transform(_type + "(" + attrib.get("from", defaults.get(_type, "0 0")) + ")")
        dest = Transform(_type + "(" + attrib["to"] + ")")
        #raise Exception(_type, dest, src)

        inter = inkex.tween.TransformInterpolator(src, dest)

        def apply(time, target=target, tween=inter):
            self.adapt(target, transform=tween.interpolate(time))

        return apply















    def animate_motion(self, anim, path, **attrib): # pylint: disable=invalid-name
        """ <animateMotion path="M10,20" /> """
        target = self.get_target(anim)
        orig_transform = str(target.transform) # prepend in adapt

        #if inkex.paths.Path(path)[0].is_relative:







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    @animate_with_values
    def animate_style(self, anim, attributeName, to, **attrib):
        """ <animate to="#000000" attributeName="fill" /> """
        target = self.get_target(anim)
        #self.adapt(target, css={attributeName: attrib["from"]})
        transformed = self.adapt(
            copy.deepcopy(target),
            css = { attributeName: re.sub(r"^(#\w{6}).+", r"\1", to) }   # transparency #rrggbbAA isn't helping tween.Style
        )
        inter = inkex.tween.StyleInterpolator(target, transformed)

        def apply(time, target=target, tween=inter):
            self.adapt(target, css=tween.interpolate(time))

        return apply

    #@animate_with_values
    def animate_transform(self, anim, **attrib):
        """ <animateTransform to="360 0 40" attributeName="transform" /> """
        target = self.get_target(anim)
        _type = attrib.get("type", "translate")
        defaults = {
            "rotate": "0",            # rotate works up until 90 degrees, at 180 starts to just scale
            "translate": "0,0",
            "scale": "1,1",
            "matrix": "0,0,0,0,0,0",
            "skewX": "0",
            "skewY": "0",
        }
        if _type == "rotate" and self.gif.options.a_rotate:
            return self.animate_rotate(target, anim, attrib.get("from"), attrib.get("to"))

        src = inkex.transforms.Transform(_type + "(" + attrib.get("from", defaults.get(_type, "0,0")) + ")")
        dest = inkex.transforms.Transform(_type + "(" + attrib["to"] + ")")


        inter = inkex.tween.TransformInterpolator(src, dest)

        def apply(time, target=target, tween=inter):
            self.adapt(target, transform=tween.interpolate(time))

        return apply

    def animate_rotate(self, target, anim, start, end):
        """ simpler <animateTransform type=rotate> handler, does not fold the matrix at 180° """
        start = inkex.utils.strargs(start) or [0]
        end = inkex.utils.strargs(end) or [0]
        sfx = [str(coord) for coord in (end[1:] + start[1:])]

        def apply(time, start=start[0], end=end[0], sfx=" ".join(sfx[0:2])):
            deg = start + (end - start) * time
            self.adapt(
                target,
                transform=inkex.transforms.Transform(f"rotate({deg} {sfx})")
            )
        return apply

    def animate_motion(self, anim, path, **attrib): # pylint: disable=invalid-name
        """ <animateMotion path="M10,20" /> """
        target = self.get_target(anim)
        orig_transform = str(target.transform) # prepend in adapt

        #if inkex.paths.Path(path)[0].is_relative:
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            return self.svg.getElementById(animation.attrib["xlink:href"][1:])
        else:
            return animation.getparent()

    # pylint: disable=function-redefined, no-else-return, bare-except
    def pace(self, anim, smooth=False):
        """
        Some relative time slice mapping into 0.0 … 1.0 frame interval.
        Might be able to recognize some of: begin, dur, keyTimes, calcMode, fill, etc.
        Simply chains bounding functions. Enabled on [pace],[time],[smooth] label flags.


        """
        attr = anim.attrib.get
        r_begin = self.seconds(attr("begin")) / self.delay
        r_end = r_begin + self.seconds(attr("dur"), self.delay) / self.delay

        def vary(r_time):
            """ no transform """
            return r_time
        if not {"pace", "time", "smooth"} & set(self.layer.tags) or self.gif.options.no_pace:
            return vary

        if r_begin or r_end:
            def vary(r_time, vary=vary):
                """ shift and scale """
                if r_time < r_begin:
                    return 0.0







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            return self.svg.getElementById(animation.attrib["xlink:href"][1:])
        else:
            return animation.getparent()

    # pylint: disable=function-redefined, no-else-return, bare-except
    def pace(self, anim, smooth=False):
        """
        Some relative time slice folding into linear 0.0 … 1.0 frame interval.
        Might be able to recognize some of: begin, dur, keyTimes, calcMode, fill, etc.
        Simply chains bounding functions. Enabled on [pace],[time],[smooth] label flags.
        (Global enable option would probably make more sense, right now we just
        have a disable flag....
        """
        attr = anim.attrib.get
        r_begin = self.seconds(attr("begin")) / self.delay
        r_end = r_begin + self.seconds(attr("dur"), self.delay) / self.delay

        def vary(r_time):
            """ no transform """
            return r_time
        if not {"pace", "time", "smooth"} & set(self.layer.tags) or not self.gif.options.all_pace:
            return vary

        if r_begin or r_end:
            def vary(r_time, vary=vary):
                """ shift and scale """
                if r_time < r_begin:
                    return 0.0

Changes to inkscape/export_gif.svg.

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         id="path17"
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